KotC 2 Update

Here's the place to talk about the features you would like to see in a sequel to KotC.

Re: KotC 2 Update

Postby doufas » Wed Aug 17, 2016 12:57 pm

Everything looks awesome so far.. been following the development of this game ever since i beat KoTC years ago.

Keep up the good work, if you need anymore testers please let me know where i can sign up!
doufas
Lizardman (CR 1)
Knights of the Chalice
 
Posts: 5
Joined: Sat Nov 21, 2009 2:50 pm

Re: KotC 2 Update

Advert
 

Re: KotC 2 Update

Postby sirdyvad » Thu Aug 18, 2016 11:33 am

Blue, is it possible to know what the system requirements are likely to be in order to play KotC 2? Thanks!! <3
sirdyvad
Griffon (CR 4)
Knights of the Chalice
 
Posts: 10
Joined: Wed Mar 30, 2016 12:26 pm

Re: KotC 2 Update

Postby BlueSalamander » Thu Aug 18, 2016 12:04 pm

You'll just need a computer running Windows, Mac OS or Linux. I'll do the Mac OS and Linux versions after the Windows one, though. Cheers :)
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece
User avatar
BlueSalamander
Master Conjuror
 
Posts: 1902
Joined: Sun May 18, 2008 6:20 pm

Re: KotC 2 Update

Postby sirdyvad » Thu Aug 18, 2016 1:59 pm

Great! Thanks!! :P
sirdyvad
Griffon (CR 4)
Knights of the Chalice
 
Posts: 10
Joined: Wed Mar 30, 2016 12:26 pm

Re: KotC 2 Update

Postby sirdyvad » Thu Oct 27, 2016 6:05 pm

Hi!! Here's my usual post to know how the development is going!
chivalric kisses
sirdyvad
Griffon (CR 4)
Knights of the Chalice
 
Posts: 10
Joined: Wed Mar 30, 2016 12:26 pm

Re: KotC 2 Update

Postby BlueSalamander » Sat Oct 29, 2016 7:49 am

:oops: Ahaha... yes I know it's been ages since my last proper update, sorry. But I do have an excuse, I moved from the UK to Bulgaria in late September. And then I've been looking for a place to buy or rent (I'm still looking for a place to buy). But, I'm still working on KotC 2, of course.

Recently, I re-introduced the spell icons in a similar style to that of KotC 1. So there is a switch in the game options. You can either display your spell book using the spell names or using the spell icons. And then, I've been working on coup-de-grace, getting the game to display the chance of it killing the target, re-implementing the 'sleep' animation, re-implementing the wake-up ally action, making sure the AI uses it... I'm going to need more time for a nice proper update.

Thank you for your continuing interest :-)
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece
User avatar
BlueSalamander
Master Conjuror
 
Posts: 1902
Joined: Sun May 18, 2008 6:20 pm

Re: KotC 2 Update

Postby sirdyvad » Sun Oct 30, 2016 6:03 pm

Thanks :) :) :)
Wish you all the best in Bulgaria, and I'm just too glad about the updates! It'll be awesome!

warmest regards while I'm polishing my full plate (it keeps rusting, way too much humid in here)
sirdyvad
Griffon (CR 4)
Knights of the Chalice
 
Posts: 10
Joined: Wed Mar 30, 2016 12:26 pm

Re: KotC 2 Update

Postby snerney » Sat Dec 24, 2016 9:11 pm

Merry Christmas All!
snerney
Lizardman (CR 1)
Knights of the Chalice
Knights of the Chalice 2
Kickstarter Knight
 
Posts: 5
Joined: Wed Sep 07, 2016 2:39 am

Re: KotC 2 Update

Postby Marinx » Sun Dec 25, 2016 11:51 pm

Thank you Snerney.
Merry Christmas and Happy New Year to you and to all who frequents this forums. I wish for successful 2017 to all of you, and especially for BlueSalamander so he can release KoTC2 this year ;)
User avatar
Marinx
Kolyarut (CR 12)
Knights of the Chalice
 
Posts: 61
Joined: Thu Oct 29, 2009 8:40 am

Re: KotC 2 Update

Postby Essegi » Tue Dec 27, 2016 1:06 pm

Thanks!
Late merry Christams you too guys.

Just a post to support Blue work, i've read late development and relocation here, hope all is fine!
Essegi
Griffon (CR 4)
Knights of the Chalice
Battle of the Sands
Knights of the Chalice 2
Kickstarter Knight
 
Posts: 12
Joined: Sun Dec 16, 2012 1:59 pm

PreviousNext

Return to Ideas for KotC 2

Who is online

Users browsing this forum: No registered users and 31 guests

cron