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Re: KotC 2 Update

PostPosted: Wed Jan 31, 2018 6:27 pm
by gungnirs
wow, it's a long way to go.

best wishes :)

Re: KotC 2 Update

PostPosted: Thu Feb 01, 2018 8:50 am
by BlueSalamander
Hello all! I had lots of stuff going on in January 2018, including setting up a new computer in replacement of my very old one.

But the worst thing is that it's almost certain that I will lose my work contract from the end of March 2018. :'-(

It does mean that I will work a lot more on KotC 2. It also means that a Kickstarter may very well happen in June 2018 or July.

Thank you very much for your support and I will keep you informed.

Re: KotC 2 Update

PostPosted: Thu Feb 01, 2018 4:41 pm
by Prismatic Maelstrom
I'm glad you're still considering a Kickstarter for KOtC 2 but I'm sorry about your job.

Have you considered releasing the first KotC on Steam and GOG? While I know it will take you from development of KotC 2 it could help if money is tight and widen your games to a bigger audience.

Re: KotC 2 Update

PostPosted: Sun Feb 04, 2018 5:46 am
by BlueSalamander
Thank you Prismatic, I'm too busy right now, but yes I will work on getting onto Steam/GOG, sure.

Re: KotC 2 Update

PostPosted: Sun Feb 04, 2018 2:03 pm
by getter77
Don't forget itch.io as well given they are almost certainly the easiest of the pack to do so and on flexible terms. 8-)

Re: KotC 2 Update

PostPosted: Tue Feb 06, 2018 3:48 pm
by VentilatorOfDoom
I would buy KotC again to add it to my Steam library without a second thought.

Re: KotC 2 Update

PostPosted: Sun Apr 15, 2018 8:16 am
by BlueSalamander
Hello all, here's a mini update on KotC 2 development:

* All Classes have been implemented, including all associated spells

* All Feats have been implemented

* Finished the in-game Help Entries for Classes and Feats

* Finished a bunch of hand-drawn game environments

* Just finished uploading the final version of each Class webpage. Among other small changes, I've given more Bonus Feats to melee classes.

Next, I want to continue working on the in-game help, magic items and AI. Spellcasting AI and scripted AI are the last biggest things that need to be implemented. After that I will do a demo and then work on videos for both KotC 2 and KotC 1. Until next time, thank you for reading!

Re: KotC 2 Update

PostPosted: Sun Apr 15, 2018 1:20 pm
by getter77
Excellent---steady as it goes. 8-)

Re: KotC 2 Update

PostPosted: Tue Apr 17, 2018 8:20 pm
by Tiavals
Sounds great.