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Re: CTDs

PostPosted: Mon Aug 17, 2020 6:37 pm
by Prima
Hey, this is probably a stupid question, but hwat does CTD stand for? Google gave me close to 100 different answers, so I am not really sure

Re: CTDs

PostPosted: Mon Aug 17, 2020 7:54 pm
by jms123
Prima wrote:Hey, this is probably a stupid question, but hwat does CTD stand for? Google gave me close to 100 different answers, so I am not really sure

Crash to Desktop

Re: CTDs

PostPosted: Wed Aug 19, 2020 3:49 am
by bluehinter
I can confirm that I'm still getting CTDs from enemies casting spells on the latest version 1.04.
Made it through almost two whole fights without any issues, but then the black dragon on the lower left castle wall started Thinking and... back to desktop. :(
Fighting the wizards on the ramparts... crashes in just a couple of rounds (it seems to be whatever spell they try to cast after accelerate.

Re: CTDs

PostPosted: Wed Sep 02, 2020 7:03 am
by bluehinter
As of 1.05 I don't seem to be getting CTD's from enemies casting spells.... but I did get a CTD after one of them cast Baleful Polymorph on my wizard character, and that character tried to select Ranged Attack as an option. I thought it was too good to be true that a frog would somehow still be able to fire a great bow. :lol:

Re: CTDs

PostPosted: Fri Sep 04, 2020 8:58 pm
by karianna
1.0.5 on Mac OS X 10.15.6 - I'm getting constant CTD's in the Goblin Corridor ambush, maybe around them casting curing spells?

Re: CTDs

PostPosted: Mon Sep 07, 2020 6:14 am
by bluehinter
Got a rather unusual crash during the castle assault using 1.05 on Windows 10.

One of the enemy psychics ran partway up a staircase and started Thinking.... which went on forever. Then the game went to a greyed out version of the intro screen and stopped responding. I had to Task Manager my way out.