KotC 2 Update

Here's the place to talk about the features you would like to see in a sequel to KotC.

Re: KotC 2 Update

Postby BlueSalamander » Tue Aug 15, 2017 12:03 pm

Thanks draylyn and welcome. I've sent you an email.
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece
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Re: KotC 2 Update

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Re: KotC 2 Update

Postby Vyrelion » Thu Nov 16, 2017 12:06 pm

Any update on the project? :| it's been a while...
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Re: KotC 2 Update

Postby BlueSalamander » Sun Nov 19, 2017 1:44 pm

Hello Vyrelion,

Thank you for your message. I'm sorry for the lack of updates, but don't worry, this project remains on track (though I'm sick today! Damn rash).

Anyway, here's a mini-update. The Druid / Storm Warrior / Cleric / Bishop / Champion are 100% implemented. And I've nearly finished implementing all the Wizard spells, except the Wizard summoning spells. Graphics-wise we've completed a few new background maps. Next for me are the Wizard summoning spells and the powers of the Psionicist. It will be a big milestone for me to finish implementing all the spells and powers of Druid / Cleric / Wizard / Psionicist because these four are the most complicated classes by far.

Oh, and I've just uploaded the latest version of the class webpages for these four classes, plus Psychic Warrior. For the Druid, Cleric and Wizard, the spell lists are now the final ones (except Wizard summoning spells which are not there yet in the page).

Have a good time all!
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece
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Re: KotC 2 Update

Postby Novograd » Wed Dec 13, 2017 10:42 am

Hi Blue, any update on KOTC2? I'm really looking forward to play it!
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