some_name wrote:There's your first problem- you don't need to cast Stoneskin on all chars, only low HP chars.
You will still spend round(s) casting stoneskin instead of taking offensive actions, I thought I made that clear.
One problem with this- eventually, your opponent will roll 20 (or, if they're using a sword, 19). And then, you're screwed.
He has to threat the crit, then he has to confirm the crit by penetrating your AC and then he has to roll against the concealment.
Before I was casting Stoneskin religiously, one crit was usually enough to one-shot my Wizard, especially in the mid-game. When you're outnumbered, and everyone is gunning for your Wizard, you can count on him getting critted. Those 15 damage is a 50% improvement against the most powerful of hits, and against more common threats, it actually does you better.
I told you that - with the approach I outlined - you won't be hit very often. 95% at least. So in the mid-game where your stoneskinned wizard had problems, my wizard wasn't hit and had no problems! Who would have thought.
There's a reason why every PnP Wizard or Sorceror takes it as soon as they can get it.
Even if that's true - and I seriously doubt that - this is not PnP. It's KotC. And in this game you have equipment ready that can give you AC as high as your knights AC. Even slightly more as soon as you get Foresight. If you can't see the advantages of having the AC of a mithril fullplated knight + permanent concealment, well nevermind. Noone says you can't use stoneskin on top of that. It's not forbidden you know. But I predict you would soon cease to use it after you realized that's waste of time and you don't need it anyway.
No need to? Tell me, how do you plan on beating the Lich in the Vancia dungeon without? Mass hold person on the surprise round frequently equals TPK without them (and, I know I've said it before, but that battle is a good example of why prebuffing is a vital part of D&D- high level surprise rounds are stupidly devastating without it).
No need to. My last playthru was 2 clerics & 2 wizards. I beat the game, won the final fight at the castle of the Knights and kept Karef & Quoris alive in the process and all without casting stoneskin or using a Resistance cloak. Weird, huh? Could it be....
As for the Lich. Well there is a spell Dominate Undead. Another one : Dominate Monster. Certainly a difficult fight due to the surprise round and the powerful foes. I made it at the first try this time but 3 of my party where dead after 2 or 3 rounds. But at that time there were a few of the undead and monsters on my side already. Anyway the remaining party member (female cleric) rezzed the other cleric, that one rezzed a wizard and that one cast the next Dominate Monster. At the end of the fight everyone was alive and well so noone missed the XP, not that it matters at this point.
You should do the fight at the castle of the Knights after the game ends when you play on. Come back and tell me stories how stoneskin was helpful in that fight.