WCG wrote:But if I make all this stuff, I'm afraid the combat might be boring. Has everyone else been equipping their characters with all those powerful items?
Ashery wrote:My only issue with crafting is that it can be done almost anywhere
Ashery wrote:There were only two instances that I can recall where I found actual unique items
xalles wrote:I thought about this too, like maybe it'd be better if you could only craft at campfires. But then you wouldn't be able to use crafting to save yourself if you run out of spells and find yourself on a long crawl to the next campfire. A compromise would be to disallow all crafting except scribe scroll/craft wand when you're not next to a campfire.
barghest wrote:It sounds like I in a lot of trouble. I've got this far without getting any crafting feats, and my cleric has run out of healing spells. All my characters, other than one, are down to 1 HP.
I can understand it is a hard game, but this pushes it over to frustratingly hard. I think that more camp-fires need to be added for the normal game, or the whole system looked at again.
Over wrote:Or a different strategy.
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