Happy new year, thanks for the posts. Another update:
- added ironman mode
- slightly reduced the stats of the first dragon to be encountered (it's still really tough though)
- tweaked another key encounter with a wizard
- added a new dialogue in case the player tries to go after the giants before tackling the slavers... the storyline isn't flexible enough for that!
- fixed a bug where the AI should attack diagonally but doesn't
- fixed a bug where the AI would cast confusion even if every target was confused.