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Alternate fonts

PostPosted: Sun Oct 04, 2009 11:33 pm
by shaja
Hello, there.

I'm a little late to the party, I only got around to trying the KotC demo yesterday. So, it seems I missed the font hating from the early versions.

The current fonts are readable, certainly, and they have some of that old-school character.

But I do prefer my text to be really, really readable. Sans-serif readable. So, I checked out the modability of the demo. Sure enough, the graphic resources are all in windows bitmap or dds format. Thanks, programmer.

So, I took a few hours to redraw my custom Dwarf Fortress font in the two sizes needed for full-screen (640x480) KotC play.

And here they are, in case anyone else cares to use them:
shaja-KotC-60dat.png
60.dat
shaja-KotC-60dat.png (8.26 KiB) Viewed 27465 times

shaja-KotC-62dat.png
62.dat
shaja-KotC-62dat.png (5.1 KiB) Viewed 27461 times


To use, right-click the images, save them locally, and then open in Paint or something and resave as 60.bmp and 62.bmp, in 24-bit color bitmap format.
Then, rename to 60.dat and 62.dat, and replace the ones in the Graphics subdirectory of the KotC program directory (after backing up the originals, of course).

Re: Alternate fonts

PostPosted: Sun Oct 04, 2009 11:35 pm
by shaja
And some screenshots:

shaja-KotC-screen01.png
Screenshot 1
shaja-KotC-screen01.png (95.99 KiB) Viewed 27459 times

shaja-KotC-screen02.png
Screenshot 2
shaja-KotC-screen02.png (120.05 KiB) Viewed 27454 times

shaja-KotC-screen03.png
Screenshot 3
shaja-KotC-screen03.png (125.57 KiB) Viewed 27455 times

Re: Alternate fonts

PostPosted: Mon Oct 05, 2009 5:01 am
by Fezzik
That looks fantastic. I'll definitely try it out any time I replay the game in the future.

Re: Alternate fonts

PostPosted: Mon Oct 05, 2009 7:49 am
by zerrr
Looks good! Pity it didn't work in 960х720

Re: Alternate fonts

PostPosted: Mon Oct 05, 2009 9:53 am
by VentilatorOfDoom
zerrr wrote:Looks good! Pity it didn't work in 960х720


I play this resolution too, any chance you'll redo this font for 960х720?

Re: Alternate fonts

PostPosted: Mon Oct 05, 2009 2:41 pm
by Gragt
That's really cool! I guess I'll be using this from now.

Re: Alternate fonts

PostPosted: Mon Oct 05, 2009 9:03 pm
by BlueSalamander
Thanks for that, shaja. However the least you could do if you're going to be a customer and use these forums is to respect the game's licence:
"You may not modify the software or create derivative works based on the software or parts of it without the written consent of HeroicFantasyGames.com."

Regarding the alternate font, use at your own risk, and be aware that the alternate font will get erased when installing future versions.

Re: Alternate fonts

PostPosted: Mon Oct 05, 2009 10:38 pm
by shaja
Indeed, it never even occurred to me to read the license and check for restrictions.

Re: Alternate fonts

PostPosted: Tue Oct 06, 2009 3:05 am
by Greymark
improprieties aside ... I have to agree, I like his fonts. I was one of the original posters having a fit about the fonts, and the current font is much better, but I still don't get the funky font. I assume it is to add to the old time feel but it is harder on the eyes and after a few hours it is a drag. When I replaced the font I literally sighed. Much better.

Re: Alternate fonts

PostPosted: Fri Oct 09, 2009 3:49 am
by shaja
Suitable for replacing the 960x720 font files, 59.dat and 61.dat.
Convert and use as above.

shaja-KotC-59dat.png
59.dat
shaja-KotC-59dat.png (6.41 KiB) Viewed 27129 times

shaja-KotC-61dat.png
61.dat
shaja-KotC-61dat.png (4.5 KiB) Viewed 27124 times