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A Few Questions about types of Fighters

PostPosted: Thu Jun 14, 2012 2:55 pm
by deathknight1728
Im currently playing the re-remake of avernum which i at first really couldn't get into. I found that when playing a create a party rpg game like that, icewind dale, toee, or knights of the chalice, i can get into the game only if i have my leader of the party as some kind of warrior of some type. I found that when i play games like that with 2 or more fighters or rangers, i lose track of who is leading the party when it comes to sheer power. I know it might not make sense but i'm used to there being a differentiation of characters instead of just same old same old.

Ive played KotC a little a year ago but never got to complete it, something i would like to do.
My question is that since i use 1 warrior with 3 mages/priests, what types of melee-fighter characters are there in this game?

Note-when I say melee fighter i mean like for example Avernum has 1-Dualwielding 2-Polearm, 3 Sword and board, each being different. What different types of melee fighters are there and what excels at what. Any info that anyone has would be much appreciated.

Re: A Few Questions about types of Fighters

PostPosted: Sat Jun 16, 2012 10:13 am
by BlueSalamander
I'd say you have a few choices:

- Longsword and Shield: provides the best Armour Class. Switch to a mace or flail when fighting things like Skeletons.

- Two-handed Greatsword: very effective in the lower levels. You deal more damage when doing AOOs, Cleave attacks, Whirlwind attacks, and 'move+attack' actions. And with some weapons like the halberd you deal double damage if the enemy is charging and you have selected ready versus approach.

- Dual wielding: focus on both Strength and Dexterity (15) and use two Short Swords. Very effective in the higher levels thanks to weapon magical damage and effects.

- Dexterity build: your character will be good at archery and he will have a high dexterity-based armour class. You can take Weapon Finesse and use a Short Sword or Rapier.

- Skilled build: you can focus on generalist feats like Improved Grapple, Improved Bullrush, Quick draw for more flexibility.

Re: A Few Questions about types of Fighters

PostPosted: Thu Jul 19, 2012 11:30 pm
by deathknight1728
I have a question to anyone that knows. Can you use bull rush to push an enemy into an ally to get a coordinated attack or flank?

Re: A Few Questions about types of Fighters

PostPosted: Sat Jul 21, 2012 11:43 am
by BlueSalamander
You can push an enemy towards an ally and then, if necessary, use a five-foot step to position yourself for flanking.
But it seems easier to just move your two characters near the enemy.

Re: A Few Questions about types of Fighters

PostPosted: Thu Jan 31, 2013 4:17 am
by kofikingston
I preferably use to longsword and shield for fighter class, better equilibrium dealing with defence and offence...
Also more on buff skills for mostly its build.up,

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