by BlueSalamander » Fri Aug 31, 2012 10:23 pm
Hello CJ_COIMBRA, thanks for the praise. KotC is based on Windows and DirectX so it's not easily portable.
That's the main reason I'm working with SFML and OpenGL now.
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece