I dont know if this was the right thread or where i should write this. I usually enjoy some Turn based WRPG. And people have been boosting Divinity, Original sin. as the best WRPG that old schoolers will like. So I was super excited about this game.
What a ball of bullshit. It´s terrible and it barely qualifies as a WRPG
My favorite old WRPG are Shattered lands and Knights of the chalice. They are kind of puzzles with interesting combats
They have exploration and messing around but it´s kept at minimal, a lot of the time during the playtime you are taking DECISIONS which i think is the most fun of playing games, making decisions that do not have obvious answers.
Divinity is 100% a sandbox. you spend a lot of time doing works, creating stuff, walking around, doing things that are not decisions where you know what you want to do, it just takes you time to do it. The ¨game¨ is completly open ended and you can mess around all you want, there aren´t real decisions except in fights, where most decisions are done before the fight in the form of ¨how many potions i'm gonna bring¨ The worst part is for most things you want you need to get the ingredients and get the product, which is infinitely annoying. It has a lot of brainless fights, a lot, and since healing after every fight is trivial it really feels like wasting your time. I couldn´t finish the game because i couldn´t tolerate it anymore.
Overall I´m dissapointed with the game and Hope future WRPG do not learn anything from divinity OS