BlueSalamander wrote:I quite like the idea of 4 arms for a single two-handed weapon and 2 arms for a one-handed one. You would still be able to wield 2 shortspears (shortspear is a one-handed weapon) but the usefulness would come from allowing 4 light weapons, for example 4 kukris, or 3 light weapons and a shield. 13 attacks can be okay if they are all with low-damage weapons, and the character can't wear armor so must rely on dexterity + dodge feat + two weapon defence feats + natural armor.
The 2-handed spear could be an exception (obtained with a feat) allowing the thri-kreen to wield two. The ranged weapon slot will remain separate so no benefit to the thri-kreen there.
Correct, but it's useful to have a powerful standard attack, because there are a lot of situations where you can do only that.I don't agree that full attack actions are uncommon, nor that you run out of targets often.
No I just wanted to show that on sheer damage the half-giant probably can't be beaten.Narsham wrote:does it suggest that a Half-Giant fighter is too effective in comparison with fighters of other races?
BlueSalamander wrote:Regarding the toughness feat, how about having it give +4 or +5 HP instead of just +3?
Users browsing this forum: No registered users and 60 guests