BlueSalamander wrote: I get notified whenever people post on the forum. But the forum stopped sending me notifications in the last couple of weeks, so I was just thinking that the forum is quiet.
I always get notifications immediately [gmail].
feanor89 wrote:itsdat wrote:VentilatorOfDoom wrote:RPG Codex Knights of the Chalice 2 Pre-Kickstarter Interview is up:
https://rpgcodex.net/article.php?id=11115
Anyway, this answers my previous question: "Initially, I was thinking to launch the KS campaign after finishing work on the KotC 2 trailer and after finalising the KS page, reward tiers and stretch goals. However, there is good sense in trying to get KotC 1 on Steam and GOG first. So I'm planning to do that. Therefore, I need to spend some more time making a good video for KotC 1 and looking into Steam."
KotC 2. is a much improved version of the original game. Even the graphical presentation is totally different. Honestly, I don't get the logic behind this.
I honestly don't get this logic either. I will gladly buy a Steam version of KotC 1, but I don't think that presenting an older game on Steam and GOG before the KS is going to help it getting much hype, especially since you'll be required to spend your money on a old game first, when you already know that there is a new one ready to be played.
In my opinion one way of "launching" KotC 1 on Steam/GOG will be to add it as a reward for KS backers (maybe for the ones that pledge a little more than the standard pledge) and then to propose something like a KotC 2 "Gold" edition on Steam/GOG that features both games.
Anyway, thank you for the news and for considering my "finesse training" idea!
You know, this is an excellent idea. Example: You get the KotC 2. toolset and the first module @ backer tier $20. You get the KotC 2. toolset, the first module and KotC 1. @ backer tier $30. You get KotC 2. gold edition [toolset + more modules + KotC 1.] @ backer tier $50. Something like this could work like a charm. Well, IMO.
Pierre, I've got 2 modding related questions.
1. "While Augury of Chaos does not have a world map, I'm planning to have a world map or regional map in The Dark Arena and subsequent modules."
Well I knew about this, since you've mentioned it on the forum a while ago. My question is this: Can we add regional maps + the world map using the toolset [with the Kickstarter backer build]?
2. Is "token facing" supported? Even if it is not, I suppose it would be very easy to implement.
Example image:

^ It is not a token, but if token facing is supported, we can create/use 8 directional 2d images like this for the characters.
