Also, it may not be easy to obtain that kind of armour, since there won't be crafting...
BlueSalamander wrote:Most games do well without crafting, so why should it be a problem?
As long as one of your specializations is One-Handed Swords or Two-Handed Swords, you should be fine. Clearly there will always be good weapons of these types.Tiavals wrote:Suppose you choose the weapon focus and specialization feats for a weapon group that doesn't really have any good weapons in it, that can be found or bought.
Hello Tim. Fantasy World Engine is the programme I'm developing. It will allow users to play a module and create new ones. This is the official name. Since it comes after KotC, it's also called KotC 2 informally. Modules that play on FWE will have their own names.Tim James wrote:Please explain the naming convention. Is Fantasy World Engine equivalent to Knights of the Chalice 2?
BlueSalamander wrote:As long as one of your specializations is One-Handed Swords or Two-Handed Swords, you should be fine. Clearly there will always be good weapons of these types.
BlueSalamander wrote:As long as one of your specializations is One-Handed Swords or Two-Handed Swords, you should be fine. Clearly there will always be good weapons of these types.Tiavals wrote:Suppose you choose the weapon focus and specialization feats for a weapon group that doesn't really have any good weapons in it, that can be found or bought.
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