Thank you Atoch!
It's all fixed now for version 1.44.
The second effect of Spirit Animal Elephant was ignored, when activated by the player.
For Demoralise, I had forgotten to set the Willpower saving throw in the Spell Editor.
Cause Fear, Cause Fear (Cleric), Scare and Fear (and only those) will upgrade the condition Shaken to the Cowering condition. I've updated the spell descriptions, too.
Demoralise and the Spirit Animal Elephant cannot cause the Cowering condition.
If you apply Shaken from the Spirit Animal Elephant to a target that was demoralised, the previous Shaken condition is removed and the new one is applied, even if the duration of the new effect is shorter. That's normal behaviour and a general rule for all spells and effects that apply a non-stacking condition.
Cheers! Best regards
