I'd like my main character to be a "bodyguard-type" character class:
Tough and hard to kill with spells or abilities that can be used to protect, heal or even resurrect party members.
In regards of fighting enemies, she should be more focused on disabling them then dealing lots of damage.
Which classes would be most viable?
I tried creating a female champion with reach weapons (Valkyrie-style) for this, but then realized she cannot get several of the feats that would be useful in contrary to a fighter for example.