I am undecided about the material to use to craft my custom weapons, so I would like to hear your opinion on the matter of the +1 to hit offered by crystal weapons vs +1/2 damage provided by eternium.
More precisely, I am thinking about crafting a scythe for my Death Knight with the enchantments +1, skewer, barbed and vorpal. Combining that with the Bracers of Impact I would get a weapon with a critical multiplier of 6. If I chose eternium the +2 damage bonus would translate in an actual +12, so if I consider the melee damage bonus worthwhile over the +1 to hit this scythe would be one of the weapons taking the most leverage out of that. On the other hand, the +1 to hit would help guarantee that the skewer effect triggers, moreover it would be also applied to rolls not only for melee attacks but also combat maneuvers. It would nicely synergize with the +2 to trip of the scythe weapon and the -2 AC guaranteed by the aura of the Knight.