by jms123 » Mon Jul 27, 2020 10:40 pm
During the 2nd fight entering the castle (the one with the nasty red dragon, after taking out the walls), at some point during the fight I started to get graphical glitches. When I would have my mouse on the battle area, a lot of squares would show up as blank/white. When the mouse was on the action menu the display would be correct. While that was glitching, I started to use a scroll of mass heal, canceled, moved, and tried again, and that option was gone from the menu (I had 3 of them, so even if the cancelation used 1, which it shouldn't have, I still should have had the option). The only thing I can think of that may have caused this is my archdemon companion died during the fight and there was a little dialog where he says "noooo.....", maybe the dialog popping up mid-combat broke something? Not sure. I was very anxious that the game would crash, but I managed to finish the fight and save much to my relief.
(Unfortunately, during the final clean-up rounds I totally forgot to res one of my dead chars, maybe because I was anxious about the glitch, so I lost out on a lot of XP for that char, so I may do the fight again anyway, maybe I can also keep the archdemon alive).
Edit: Redid that battle for a "better" outcome, also got a couple of crashes when the enemy psychic healer was attempting to act, probably the same bug as the warlock and those golems at the gates. I also had at least one try where the demon died and I didn't get those white block artifacts, so that may not be the cause. However, just about every time I go far into that battle, the game seems to bog down after a while, and the combat animation speed seems to get slower or choppy at times, as well as scrolling the map to find targets.
Last edited by
jms123 on Tue Jul 28, 2020 5:54 am, edited 1 time in total.