I've been mulling over making my own game for some time now, I have notebooks full of design snippets. I started coding up an engine in Java3D early this year, but have recently switched to XNA because of community and support issues (it's easier to get help when there's millions of other users, vs. 3). Anyway, was just curious what programming language you used, and if you coded the engine by hand or used any sort of "game-maker"/pre-made engine (I'm guessing you did everything yourself). Also, can you give a ballpark for how expensive it is to hire freelance musicians and artists to do the game media assets? I mean, I assume you paid these guys out of your own pocket (as I would have to), was it super expensive?
Thanks and I look forward to playing the full game soon! Just bought a couple of other games so will need to wait a bit
