90) Bug: I encountered a weird bug while playing 1.12. I went to
Zap an Acid Ray wand (I picked up at Knight's Keep) with one of my wizards. I canceled the zap two times. Then I
Used a Magic missile scroll (I scribed) instead. I hit one enemy with one missile, then without realizing the targeting cursor had changed, I shot the enemy with her crossbow in the same round! This use of the magic missile scroll did actually destroy the scroll; I had 3 scrolls going into the fight, and 3 scrolls after winning. Here's a
screenshot of the combat history after her turn.
I attached a save just before the fight where this happened.
A similar thing happened back in 1.11 (might have been 1.10), but I didn't get a screenshot. When I zapped Magic Missile from a wand, I could only use one missile since there weren't any more targets in my line of sight. On that character's next turn, I zapped the same wand again and got one missile (only). Then I zapped it again in the same round (!) and got the full three missiles (the character was level 6 at the time). IIRC, using the wand twice in the second round did not remove two charges, but I'm not sure.
Edit: Here's another
example where I can use a Magic Missile wand twice in one round. I don't think the canceling shown here made a difference, but I had partially used Magic Missile wands on other characters in this fight before this round.
91) Interface: I think it'd be cool if you could see a target's name/condition/HP info for an AOE spell as well as single-target, like
here.
92) Bug?: Is
this armor (I renamed it), found in
the tomb of the southwest cave guarded by babaus, supposed to have armor check penalty 2? Unless it's special armor, according to the rules it should be 5.
93) Bug: Left-click attacking on a target 10 feet away through tall grass causes a five-foot step and full-attack when a five-foot step isn't allowed. Here's an example:
before after. Note the movement arrow (in the first picture) is green.
94) Interface: When I attacked an Iron Golem (
Colossus) with a flaming weapon while the golem was a at full HP, the healing splatter art (like
this one) appeared with no number on it. IMO, it shouldn't appear at all if the amount is zero.
95) Typo: "acient" in default
character description.
96) Interface: I noticed item names are automatically put in "Capitalized Form" everywhere except when you go to sell them:
before after
What's with people who answer their own questions? I guess they're just stupid.