Hearkenwold - Released

Feel free to discuss anything related to the creation of new KotC 2 adventures using the toolset.

Re: Hearkenwold - Released

Postby Dorateen » Mon Jan 03, 2022 5:25 pm

I have a new updated version of the Adventure Module available to the nexus page:

https://www.nexusmods.com/knightsofthechalice2/mods/5

The primary objective of this update is to continue the adventure past the events in Skardale, while expanding further the world map. To this end, I also added a number of new wilderness areas and associated content, along with one extensive cavern dungeon. These were designed as a mix of higher level difficulty, for characters who finished the guild quests for example, and also mid-level parties around 5th or 6th level. Along with these new playable areas, there are new monsters to fight and items to find.

Players should be able to load exiting saves if they wish, or start a new game.

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Dorateen
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Re: Hearkenwold - Released

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