getter77 wrote:...but it is there for the fighting otherwise as there are some surprising fights you can have in them and nowhere else in the game....
Yeah this is pretty cool. I've run into some weird stuff. *spoiler*
The random high-level dragon fights are always fun! I also appreciate that I can use the random battles to pad my gold and EXP for crafting purposes.
Here's another round of stuff I encountered in the game before I call it a night.
24) It's hard to see the color of combat movement arrows around certain corners. One solution would be to make them bigger. Another might be to center them on the square rather than align them to the lower-right of the square.
25) I think the dice game in Knight's Keep should show the rolls in the dialogue (or elsewhere). Also, in Taneliz,
the game master should explain the rules of the game and/or show dice rolls. Although I did hear he cheats...26) Does the "hours" listed for each save in the save game list mean hours played? Because all my saves currently say "3 hours" or "4 hours" and I've been playing a whole lot longer than that so far.
27) In the
second elemental fight at Knight's Keep, when
one of the earth elementals moved on top of Quoris, I couldn't target it with attacks. Not sure if this happens with other non-combatants.
28) On the scroll of Greater Disintegrate (found at
vendor in Vanicia), the hyperlink to the spell itself in the scroll's description does not work.
Same with Acid Blast scroll found at
same vendor. (These two spells have slightly different names in the F1 help text: Greater Disintegration and Acid Burst. Not sure if this is related.)
Edit: spelled location very wrong
29) After
rescuing the villagers at Corinth, it looks like
one has spawned under the NW table of 6 tables in the NE building in the center circle of buildings (he blinks pink on map view). You can barely see him on the screen.
What's with people who answer their own questions? I guess they're just stupid.