by BlueSalamander » Fri Oct 02, 2009 11:48 pm
There has been another whole thread about the pre-buffing issue already, in the KotC 2 forum. Apart from turn undead, I'm not planning any more large changes to KotC.
Regarding the option for criticals, I wanted it in the next game, that's why I added it and made it available for KotC.
Regarding Mind Blank, I agree that it is less useful than Mass Protection versus Evil, but that's fine. Not all spells are meant to be equal.
Re/ breaking the domination effect when the caster dies, the spell just doesn't work like that. Psionicists will have powers that require them to concentrate in order to maintain the effect, but Wizards can just control or dominate by sending an order like "fight my enemies" to the target. They don't need to concentrate on the target all the time, or even be alive for the effect to work.
The things you suggest are interesting, but they do not represent "a much easier solution" by any means. Changing software is always hard work. The only easy option is not to change anything.
'Say there is a chunk of meat. Pirates will have a banquet and eat it! But heroes will share it with other people. I want all the meat!!' - Luffy in One Piece